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Phoenix render time optimization question

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  • Phoenix render time optimization question

    Hi all
    is it possible to cut down the rendertime of Phoenix fire and smoke effects in vray somehow so they get more close to scanline rendertimes??
    I find the vray rendertimes quite animation prohibitive.....its absolutelly crawling.
    I know its probably due to GI but still the difference between SCANLINE and vray is absolutely drastic :-/
    Or am i missing any important quality setting in Phoenix which would optimize the result at least a bit?
    Thanks a lot for reply!
    Best Regards
    Martin
    http://www.pixelbox.cz

  • #2
    well, i just gave an answer in the big smoke thread
    the image sampler is the first suspected. try with fixed sampler and compare to scanline.
    ______________________________________________
    VRScans developer

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