I have an source object under a vehicle mesh. I want the flames to wrap up around the vehicle, and go nearly up to the top.
Overall the simulation is working, but the flames turn to smoke too quickly. How do I get the flames to be longer and rise up further? I tried increasing the temperature of the source but it doesn't seem to help.
Overall the simulation is working, but the flames turn to smoke too quickly. How do I get the flames to be longer and rise up further? I tried increasing the temperature of the source but it doesn't seem to help.
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