Is there a way to map an image to smoke, foam or liquid directly in Phoenix?
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so a way to use camera mapping onto the smoke at a specified frame then the smoke dissipates along with the image
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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You can get trial license. But, don't forget, that particles, generated by phx are quite xpensive, in terms of hdd space
Direct conversion of grid to krakatoa particles is not possible. For now.I just can't seem to trust myself
So what chance does that leave, for anyone else?
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CG Artist
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