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How to get better liquid renderings?

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  • How to get better liquid renderings?

    Hi

    I have two week test period for phoenix. From my experience about year ago, I can get good results with smoke, but liquids are still problematic.
    Simulations works just fine -> stable solutions with ok speed. I just don't know what to do to get rid of the artifacts. See the example video.

    https://vimeo.com/47847172
    password: Phoenix

    There is all kind of wiggle and unexpected behavior going on. Not bad, but not usable in productions.

    Any ideas how to make it better?

    Max scene attached:
    Attached Files
    Lasse Kilpia
    VFX Artist
    Post Control Helsinki

  • #2
    use strong surface mode and zero sharpness, this is the best option for slime liquids.
    ______________________________________________
    VRScans developer

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    • #3
      What about the surface level? Should I keep it in the default 0.5 value?
      Lasse Kilpia
      VFX Artist
      Post Control Helsinki

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      • #4
        yes, it have to be changed in very few cases.
        ______________________________________________
        VRScans developer

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