I must admit i skipped quite a few updates of PhoenixFD so the following points might be completely obsolete.
Every time in the past when i tried something out with Phoenix, especially Water sims it seamd a little unstable to me. You had to cheat a lot to get the result you want like giving your scene an unrealistic scale or counter animating Parameters. That kinda always killed the fun of working with it.
Every time in the past when i tried something out with Phoenix, especially Water sims it seamd a little unstable to me. You had to cheat a lot to get the result you want like giving your scene an unrealistic scale or counter animating Parameters. That kinda always killed the fun of working with it.
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