So I've got my simulation looking exactly as I want at Time Scale = 1.0. I'd now like to slow the whole sim down to 25% for a smooth slomo explosion.
I tried to two different approaches:
a) When I set Time Scale = 0.25 and run the sim again it looks completely different from the Time Scale = 1.0 version.
b) I left Time Scale = 1.0 and changed the Input | Play Speed to 0.25. I tried both Blend Methods but both times got smoke rather than the fireball. It also caused Maya to slow up significantly.
Any suggestions on slowing down a sim while keeping its original characteristics?
Thanks.
I tried to two different approaches:
a) When I set Time Scale = 0.25 and run the sim again it looks completely different from the Time Scale = 1.0 version.
b) I left Time Scale = 1.0 and changed the Input | Play Speed to 0.25. I tried both Blend Methods but both times got smoke rather than the fireball. It also caused Maya to slow up significantly.
Any suggestions on slowing down a sim while keeping its original characteristics?
Thanks.
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