i'm trying to push liquid through a pipe with a box, but can't seem to get the collisions right, it seems ok for a few frames then explodes or shoots out behind the box
i'm using the liquid preset and set advection to forward transfer, upped max step to 1000 and SPF upper/lower to 32/8, no go
is there some trick that can be done with this kind of scenario?
i'm using the liquid preset and set advection to forward transfer, upped max step to 1000 and SPF upper/lower to 32/8, no go
is there some trick that can be done with this kind of scenario?
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