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Smoke dark and thin in VRay but awesome in GPU and Scanline

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  • Smoke dark and thin in VRay but awesome in GPU and Scanline

    Just wondering what the trick I might be missing is. In scanline and the realtime preview I get smoke to look exactly like I expect/want. Then I do a VRay render and it's very wispy and transparent (or super dark). Any ideas?

    Thanks!Click image for larger version

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  • #2
    you are using max light with default shadow generator (see the shadows group), vray can't work with the default shadow generator, you have to replace it with the vray's one
    ______________________________________________
    VRScans developer

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    • #3
      Thanks I'm still trying to learn, but I don't think that's problem. I don't recall exactly what I did in that sample, but I'm still getting very dark and unexciting clouds even when using vray lights.

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      • #4
        i will need the scene to say what causes the difference
        ______________________________________________
        VRScans developer

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