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SPF with slow motion liquid?

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  • SPF with slow motion liquid?

    Hi Ivaylo

    Another quick question.
    We are doing all our sims with a time scale of 0.2. Does this mean we can use lower SPF for "fast liquids" as they are in slowmo?

    Thanks.
    Gavin
    Gavin Jeoffreys
    Freelance 3D Generalist

  • #2
    yes, if your simulation looks good with time scale 1, changing it to 0.2 means that you can use five times lower spf.
    ______________________________________________
    VRScans developer

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