Hi
i am evaluating phoenix for commercial use could someone help me with the work flow (perhaps a pointer to a tutorial?) for getting a frame by frame mesh of the liquid (that we can edit) and access to the particles that phoenix generates & what software we may need in addition to max vray &
phoenix (i imagine we need Krakatoa but not sure if particle flow will work)
to be specific- i am concerned that we can get in and 'tweak a mesh' or delete particles etc - rather than just keep re doing sims when we want to make small and specific changes
thanks in advance
james
i am evaluating phoenix for commercial use could someone help me with the work flow (perhaps a pointer to a tutorial?) for getting a frame by frame mesh of the liquid (that we can edit) and access to the particles that phoenix generates & what software we may need in addition to max vray &
phoenix (i imagine we need Krakatoa but not sure if particle flow will work)
to be specific- i am concerned that we can get in and 'tweak a mesh' or delete particles etc - rather than just keep re doing sims when we want to make small and specific changes
thanks in advance
james
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