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Level of detail / Cell reduction

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  • Level of detail / Cell reduction

    Hello.
    In build 24036 I've noticed that I can't set up a LOD below 1 which in some scenes causes troubles with preview.
    I've got some scene with enormous amount of foam particles (last frame has 1,5 gb at only 20mln grid cells) and normally I had to set up cell reduction to 0,01 to smoothly work in the viewport.
    Maybe separate particle count preview reduction would be handy.
    gomo.pl

  • #2
    Hello,

    You can't set LOD under 1, you can only increase it - the more you increase it, the more the cells reduction.

    At LOD 1 you have 100% of the cells and particles, at LOD 2 each axis is halved, so you have 2*2*2=8 times less cells and particles, at LOD 3 you have 4*4*4=64 times less cells and particles.

    The LOD works for the viewport preview and GPU preview simultaneously.
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Ok, thanks
      gomo.pl

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