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  • Connecting multiple grids

    So...I´m back for more ocean stuff...
    We finished our project in time and the client was quite pleased with the result - as were we.
    But of course, due to the time constraints, some things need to be corrected.
    The biggest issue was with the closeup shots - fluids that look pretty good from a distance suddenly look very "blobby" and thus make the scale look wrong.
    The reason for this must be the cell size - at the size of our moving grids we have something like 5 cm with 50m cells.
    I know I can´t simply increase the resolution, because the cell count rises exponentially but the cell size doesn´t shrink exponentially.
    So my solution would be to simply use a way smaller grid for the close up shots with smaller cell size and then blend the two fluids in post.
    I was just wondering, if it would be possible to connect the two fluids and make them interact and thus saving me the trouble of blending in post?
    I know it´s possible to create cascading setups (like for a waterfall), what I´m wondering is:

    A) Do the grids need to have the same resolution?
    B) Do the inertial forces interfere when for example I have one grid moving with the obect (Boat) and another grid stationary covering a target area?
    C) How exactly would I need to set those grids up? Can´t find the tutorial for the waterfall right now.

  • #2
    the cascade setup is not possible in this situation, it works only in cases of clear flow from one grid to other. it does not require the same resolution, but it will not produce good results. actually you can get it a try. the cascade connection is just using the first simulation as brush for the second one.
    ______________________________________________
    VRScans developer

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    • #3
      Yeah, I was afraid so...
      So I will rather take the approach of simulating the finer grid seperately and then blend them in post.

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