hello, i'm trying with no success to create coffee steam .
something fine and dynamic like in this picture
i don't find how to proceed !
I'm using the top of a cylinder as source of the particle, at the coffe suface level.
Because i want the steam appear higher than the surface level and not always at the same place and high , i'm using a noise modifier and a slice to animate the particles source.
in blue here :
I'm using this parameters :
Vorticity xV 0,1
cooling 0,15
smoke dissipation 0.97
smoke buoyancy 0.08
conservation smooth quality 8
uniform density
Advection method is classic
Steps per frame 8
When i'm using PhoenixFD to render the smoke it's to soft , not funny at all
So, i'm thniking about using Krakatoa to render
When i'm using Phoenix FD to generate particles and rendering them with Krakatoa i have something interesting, but to sharp and bugged
Now, i need to know which parameters can help me to heve something better.
Also, i would like the steam appear when temperature is less high , i'm playing with the colors and transparency smoke density and colors gradiant with no success .
Can you help me ?
thanks for your kindness
something fine and dynamic like in this picture
i don't find how to proceed !
I'm using the top of a cylinder as source of the particle, at the coffe suface level.
Because i want the steam appear higher than the surface level and not always at the same place and high , i'm using a noise modifier and a slice to animate the particles source.
in blue here :
I'm using this parameters :
Vorticity xV 0,1
cooling 0,15
smoke dissipation 0.97
smoke buoyancy 0.08
conservation smooth quality 8
uniform density
Advection method is classic
Steps per frame 8
When i'm using PhoenixFD to render the smoke it's to soft , not funny at all
So, i'm thniking about using Krakatoa to render
When i'm using Phoenix FD to generate particles and rendering them with Krakatoa i have something interesting, but to sharp and bugged
Now, i need to know which parameters can help me to heve something better.
Also, i would like the steam appear when temperature is less high , i'm playing with the colors and transparency smoke density and colors gradiant with no success .
Can you help me ?
thanks for your kindness
Comment