Hi,
I am trying to achieve more realistic blood jets that I will later import as flipbooks in a 3D engine. I would like to use Phoenix FD as much as possible because I am investigating a 3D flipbook solution maybe later on, meaning I am going to use meshes (next gen baby!
).
First question:
I have 2 problems that I'm trying to resolve. First is the jet itself. I need to get a small amount of liquid that scatter in the air and die rather rapidly with a good velocity. I know that the discharge parameter controls the velocity and the amount of liquid at the same time. So am I suppose to put there in small amount and use wind / gravity to get it go faster? For scattering too I found the only way I could get the jets to scatter is to have multiple winds with turbulence. Am I missing something?
Second question:
I thought time scale would only slow down the simulation and add in-between frames but it also changes the simulation by ramoving a lot of the smaller particles and making my jet more simple and bold.
Is there another way I should use to slow down the flow?
I am trying to achieve more realistic blood jets that I will later import as flipbooks in a 3D engine. I would like to use Phoenix FD as much as possible because I am investigating a 3D flipbook solution maybe later on, meaning I am going to use meshes (next gen baby!

First question:
I have 2 problems that I'm trying to resolve. First is the jet itself. I need to get a small amount of liquid that scatter in the air and die rather rapidly with a good velocity. I know that the discharge parameter controls the velocity and the amount of liquid at the same time. So am I suppose to put there in small amount and use wind / gravity to get it go faster? For scattering too I found the only way I could get the jets to scatter is to have multiple winds with turbulence. Am I missing something?
Second question:
I thought time scale would only slow down the simulation and add in-between frames but it also changes the simulation by ramoving a lot of the smaller particles and making my jet more simple and bold.
Is there another way I should use to slow down the flow?

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