With the general lack of Phoenix tutorials, I could need some pointers on creating classic cloud tank effects with Phoenix.
Stuff like this:
https://www.youtube.com/watch?v=Tbr_qvUQvow
All my smoke sims disperse too soon or speed up too much, instead of holding together in a "solid" way, like in the video, slowing down during the flow. Are there any tutorials or samples covering an effect like this?
This one came close: https://www.youtube.com/watch?v=P9Zq-JaBLug
But I never found any info on how it was achieved.
Stuff like this:
https://www.youtube.com/watch?v=Tbr_qvUQvow
All my smoke sims disperse too soon or speed up too much, instead of holding together in a "solid" way, like in the video, slowing down during the flow. Are there any tutorials or samples covering an effect like this?
This one came close: https://www.youtube.com/watch?v=P9Zq-JaBLug
But I never found any info on how it was achieved.
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