Hi-
I have a 1300 frame water simulation (22-40MB per frame.) When net rendering on a handful of our renderfarm machines, I noticed a significant slowdown to the network, making production virtually impossible. Other than copying around 24GB of .aur files to each machine on the farm and telling Phoenix to look at the C drive, have others noticed such a network slowdown as well and is this typical? We have a robust internal network pipeline and have not noticed this slowdown when rendering before even with projects containing GB's of xrefs and materials.
Thanks!!
Dean
I have a 1300 frame water simulation (22-40MB per frame.) When net rendering on a handful of our renderfarm machines, I noticed a significant slowdown to the network, making production virtually impossible. Other than copying around 24GB of .aur files to each machine on the farm and telling Phoenix to look at the C drive, have others noticed such a network slowdown as well and is this typical? We have a robust internal network pipeline and have not noticed this slowdown when rendering before even with projects containing GB's of xrefs and materials.
Thanks!!
Dean
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