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Moving camera resets sim of infinite ocean?

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  • Moving camera resets sim of infinite ocean?

    Hi, I have been trying to render a ship sailing across an infinite ocean. When the simulation is complete, if I move the camera the ocean data disappears. I notice from other viewports that the ocean sim seems to project outward from the camera in a cone, therefore filling the view of the camera, and it makes sense that if the cone is the only simulated portion, moving the camera would make it irrelevant, is there a way to simulate in all directions and have control of the camera after the simulation is complete?

    Thanks,

    -Greg

  • #2
    the ocean stretching to the horizon gets built at render time, it'll rebuild when you next render. if you need to see the horizon outside of the simulation grid put some lines in the viewport for it.

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    • #3
      we also noticed this few days ago, it's already fixed (since oct 23).
      Last edited by Ivaylo Katev; 24-10-2014, 10:54 PM.
      ______________________________________________
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