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z-depth pass for fire?

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  • z-depth pass for fire?

    Hi,

    I have read through help and did a quick search on forum, but still couldn't find a way to render z-depth for fire. Is there any solutions for this?

    thank you,




    Chen
    Last edited by hammerbchen; 26-10-2014, 10:33 AM.

  • #2
    Hi,
    you have to render in geometry atmosphere mode, this is slower, but is the only way to have z-pass. in max the atmospheres can't produce z-pass.
    ______________________________________________
    VRScans developer

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    • #3
      thank you, I got it, will give it a try!

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