Hi there.
First, Great piece of software.
Next question:
Is it possible to have the liquid evaporate? The Smoke dissipation parameter does not seem to have any influence on liquids.
My setup is that I would like to have a word written in liquid in an animation. The problem is that no matter what I seem to do, the word eventually gets kind of covered in running water, which makes the word very hard to read.
What I would like is to have the water evaporate before it has gone far away from the initial discharge position (the letter mesh).
Currently am I turning to Smoke (meshed) to get to the dissipation parameter available. But I was wondering is I had an evaporate option when working with liquids?
First, Great piece of software.

Next question:
Is it possible to have the liquid evaporate? The Smoke dissipation parameter does not seem to have any influence on liquids.
My setup is that I would like to have a word written in liquid in an animation. The problem is that no matter what I seem to do, the word eventually gets kind of covered in running water, which makes the word very hard to read.
What I would like is to have the water evaporate before it has gone far away from the initial discharge position (the letter mesh).
Currently am I turning to Smoke (meshed) to get to the dissipation parameter available. But I was wondering is I had an evaporate option when working with liquids?
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