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Simulation with diffusion?

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  • Simulation with diffusion?

    Hey guys, is there any way to add some diffusion akin to Maya fluids? I'm looking to slightly blur the smoke after emission but I cant think of a way to do it out of the box.

  • #2
    well, usually the goal is the opposite - how to prevent the diffusion, and we have no option to increase it, you can try to use the smoothing in the input channel, it is a post process, not a part of the simulation , but can be useful in your case.
    ______________________________________________
    VRScans developer

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    • #3
      Ya, sadly not quite what I'm looking for, but thanks for the reply

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      • #4
        Can you give us more info on your setup and what you want to achieve?
        Svetlin Nikolov, Ex Phoenix team lead

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