Hey guys, we're rendering VDB's via Phoenix with great success, and I was wondering if there was any way to plug in Houdini Engine nodes into Phoenix containers (without having to save out VDB's from Houdini). The standard workflow for Maya/Houdini engine builds Maya fluid containers to display/render volume data, is there was any way to get that same functionality direct into Phoenix without exporting VDB's?
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Phoenix with VDB works great. How about Houdini engine? (Maya)
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