When you render Phoenix partials with PHXFoam, right before your render starts there is a quick progress dialog that say "Build Tree" and "Collect Part". I am just wondering what is being calculated at this moment? It is pretty quick, but I have 10 Ship simulations in one scene so I have 10 PHXFoam's for the splashes and 10 PHXFoam's for the foam.(Yes, 10 ships!! :/) Every time I am trying a test render I see this progress dialog pop up for each PHXFoam. I am wondering because I looking for any type of optimization on this task... I was thinking it would be cool if I could use one PHXFoam object for every simulation since they are the same settings, is this possible?
Also, another question to throw out there, our renders are hanging up calculating the Foam, are there any other optimizations anyone can think of for speeding up the render of foam? Thank you all in advanced.
Also, another question to throw out there, our renders are hanging up calculating the Foam, are there any other optimizations anyone can think of for speeding up the render of foam? Thank you all in advanced.
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