What's the best way to include foam in the depth channel so it doesn't look odd when using post DOF?
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Foam and the depth channel
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Try this:
Refraction Index to the max (10) in Geo-mode (with the simplest geo-mode possible)
http://forums.chaosgroup.com/showthr...452#post661452
Don't know if that works for your scene.Kind regards, Wolf S./K.
www.faber-courtial.de
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