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  • pheonix fd - 3ds max

    Guys,

    Have a few things here I need a little guidance on.

    1. I have a smoke sim that I want to create a preview animation in 3ds max. But its not capturing anything from the sim

    2. I tried to save out a preview from within GPU preview rollout in PheonixFDFire sim but that tells me to enable GPU preview even though it is enabled??

    3. This is all for a an assignment where we have to go back to an old project and add steam coming from a kettle. Is it possible to render out just the steam as a pass and then composite that with single scene still to make a 5 second animation?

    Cheers

    Michael

  • #2
    1. not quite sure, but as i remember this is a nitrous related problem, try to switch to d3d
    2. sounds like a bug, we will try to reproduce it
    3. yes, add the atmosphere render element
    ______________________________________________
    VRScans developer

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    • #3
      The in-viewport GPU preview cannot save images yet - we will add this function in the near future. You need to enable the classic GPU preview that works in a viewport of its own - from the viewport menu choose Extended Viewports -> PhoenixFD GPU Preview.
      Svetlin Nikolov, Ex Phoenix team lead

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      • #4
        Hi Guys,

        Thanks for the reply's.

        On response to Question 3 saying that I can use atmosphere render element. I suppose that still means that I must render a beauty pass? I am wondering if there is a way I just render smoke volume. And then just use one still image of scene and animate the steam on top. Trying the same time with render as I need about 300 frames on steam sim. I hope I'm making sense.

        Michael

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        • #5
          Can't you just use a normal matte object setup? Or just set a fast render material to all other objects and still use the atmosphere element.
          Adam Trowers

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          • #6
            Hi,

            I was thinking that but was wondering if there is a way of rendering only what I want. Just want to see how much time can be saved.

            I guess I'll give that I go then.

            Thanks.

            Michael

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            • #7
              Hi,

              The PhoenixFD GPU Preview window is completely black? I tried changing background color to check if that was obscuring smoke but no effect.

              Any ideas?

              Michael

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              • #8
                Hey,

                You need to have your simulator selected, and you need lights in the scene in order to see the smoke.
                Svetlin Nikolov, Ex Phoenix team lead

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                • #9
                  Hi,

                  I had lighting already in scene and active as well as sim selected. I see it fine in normal viewport but not in special phoenix viewport. The smoke color also refuses to change even though I have changed it in fire and smoke settings.

                  I really hope one day I can be the one with answers but for now I say thank you for the help

                  Michael

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                  • #10
                    Would it be possible to send to support@chaosgroup.com the scene and one cache file that does not show, so we can investigate this?
                    Svetlin Nikolov, Ex Phoenix team lead

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                    • #11
                      Done!

                      Michael

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