Hi, I wonder if someone has any tips about how to get a cool looking liquid character with PhoenixFD.
Like this kind of stuff:
https://dl.dropboxusercontent.com/u/...aracterRef.mp4
I am now trying to use some spheres emiting in surface force mode with a PHXTurbulence just to try to get some nice looking splashes moving around. And I'm trying to understand how to control the look of the splash. I want it to be more like liquid chocolate instead of water.
here is my moving splash test so far:
Like this kind of stuff:
https://dl.dropboxusercontent.com/u/...aracterRef.mp4
I am now trying to use some spheres emiting in surface force mode with a PHXTurbulence just to try to get some nice looking splashes moving around. And I'm trying to understand how to control the look of the splash. I want it to be more like liquid chocolate instead of water.
here is my moving splash test so far:
Comment