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foam like this

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  • foam like this

    is it possible to generate such foam http://c2n.me/3sTXdx6.png
    I know the beer tutorial but it is out dated I think. how would you do it with the nightly build?
    any tips are welcomed, thanks.

    best regards
    themaxxer
    Pixelschmiede GmbH
    www.pixelschmiede.ch

  • #2
    the foam shape is looking very interesting, i suppose it's possible to be achieved, but can't give direct pipeline. in general, try to represent the same conditions where such a foam is produced in the real world.
    i suppose the foam is born somewhere and then following the flow is pushed to an obstacle, preventing only the foam, (not the liquid below).
    ______________________________________________
    VRScans developer

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    • #3
      ok great news... so how high I have to put the B2B interaction to get clumpy foam? how I said in the newest nightly... default is 200, before it was 3000 I think...
      and another question how to move only the foam without moving the water? is there an include/exclude list?

      thanks
      themaxxer
      Pixelschmiede GmbH
      www.pixelschmiede.ch

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      • #4
        i think for such strength about 200 or 300 , now it's stronger that's why the default value is ten times lower, it produces relatively the same effect as the old default value.
        to move only the foam without the water you can use our plain force, type "Foam" in the elements parameter. however i recommend to move the water, not the foam, let the water to drive the foam
        ______________________________________________
        VRScans developer

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        • #5
          thanks for reply... I have no such option in the plainforce... http://c2n.me/3sUJtwU.png

          best regards
          themaxxer
          Pixelschmiede GmbH
          www.pixelschmiede.ch

          Comment

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