So I was playing around with resimulating liquids and apparently Phoenix FD doesn't support resimulation of grid size for liquids? I'm attempting to do this and I'm getting the following error messages -
// Warning: PhoenixFD: Grid Resimulation of Liquids may produce incorrect result! In liquid mode, only particles resimulation is supported! //
// Error: Phoenix FD: Resimulation size mismatch! //
Just looking for confirmation that this is the case now? Thanks.
---------Original Post Below--------
Got a few quick general questions for ya'll.
Below is an rough render of a fluid simulation I'm working with-

It's fluid running through a tube. Cell size is set to 0.200. Notice the heavy grid artifacts. I understand this is due to the grid size being fairly large. If I simulate again (not re-sim.. but a completely new sim) with a finer grid size, the fluid movements are completely different. I like everything about this simulation minus the grid lines.
Would resimulating this rough sim allow for the same fluid movements (distance covered, motion of the fluid), but with a finer grid where those artifacts aren't visible? I'm thinking it would, but I wanted to check before I spent the time to resim to make sure this would be the most optimal way to get rid of those artifacts? I've already attempted a render gizmo which gave off some funky results for me.
Best and thanks,
Clayton
// Warning: PhoenixFD: Grid Resimulation of Liquids may produce incorrect result! In liquid mode, only particles resimulation is supported! //
// Error: Phoenix FD: Resimulation size mismatch! //
Just looking for confirmation that this is the case now? Thanks.
---------Original Post Below--------
Got a few quick general questions for ya'll.
Below is an rough render of a fluid simulation I'm working with-
It's fluid running through a tube. Cell size is set to 0.200. Notice the heavy grid artifacts. I understand this is due to the grid size being fairly large. If I simulate again (not re-sim.. but a completely new sim) with a finer grid size, the fluid movements are completely different. I like everything about this simulation minus the grid lines.
Would resimulating this rough sim allow for the same fluid movements (distance covered, motion of the fluid), but with a finer grid where those artifacts aren't visible? I'm thinking it would, but I wanted to check before I spent the time to resim to make sure this would be the most optimal way to get rid of those artifacts? I've already attempted a render gizmo which gave off some funky results for me.
Best and thanks,
Clayton
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