Hi guys, I'm still pretty new to Phoenix, so prepare for a lot of noob questions ![big grin](https://forums.chaos.com/core/images/smilies/biggrin.gif)
I'm trying to make this really big fountain, I simuleted the water pouring in and i'm pretty happy with the result,
but now i'm wondering how can simulate the interaction with the water body bellow. Do I need to simulate them both
in one really big grid, or is there a way to make a separate simulation and make it interact with the first one ?
I'm using nightly build, and I'm attaching some screengrabs so you can see what's the scale of the fountain.
The grid i used for the puring water has 10m grid cells.
It will be great if you guys can give me some pointers for how should i get about this case.
![Click image for larger version
Name: Fountain_01.jpg
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Size: 187.8 KB
ID: 883923](filedata/fetch?id=883923&d=1711200797)
![Click image for larger version
Name: Fountain_02.jpg
Views: 1
Size: 226.4 KB
ID: 883924](filedata/fetch?id=883924&d=1711200797)
![big grin](https://forums.chaos.com/core/images/smilies/biggrin.gif)
I'm trying to make this really big fountain, I simuleted the water pouring in and i'm pretty happy with the result,
but now i'm wondering how can simulate the interaction with the water body bellow. Do I need to simulate them both
in one really big grid, or is there a way to make a separate simulation and make it interact with the first one ?
I'm using nightly build, and I'm attaching some screengrabs so you can see what's the scale of the fountain.
The grid i used for the puring water has 10m grid cells.
It will be great if you guys can give me some pointers for how should i get about this case.
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