Morning!
Just wondering if there is a workflow for using the fluid as a driving force for objects. So we make fluid sim then replace the particles with objects etc.
I'm thinking this would need extra plugins such as magma flow and Frost. Is it possible to load the fluid particles into Pflow without krakatoa, I've not had a look yet
Thanks!
Just wondering if there is a workflow for using the fluid as a driving force for objects. So we make fluid sim then replace the particles with objects etc.
I'm thinking this would need extra plugins such as magma flow and Frost. Is it possible to load the fluid particles into Pflow without krakatoa, I've not had a look yet

Thanks!
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