Hi there,
tested the ship simulation from http://forums.chaosgroup.com/showthr...577#post685577, http://forums.chaosgroup.com/attachm...0&d=1458210865
works great in V3
tried to recreate the the simulation by borrowing the ship from the above scene, starting new simulator and copping the settings from the above simulations (not the presets, but keying in settings) were possible. some settings could not be replicated as the original scene opens with slightly different simulator settings interface.
example:
original scene:![Click image for larger version
Name: ori1.JPG
Views: 1
Size: 18.2 KB
ID: 885729](filedata/fetch?id=885729&d=1711214892)
new simulator:![Click image for larger version
Name: new.JPG
Views: 1
Size: 21.2 KB
ID: 885730](filedata/fetch?id=885730&d=1711214890)
the results were quite different. for the same grid size, cells count, foam/splash settings, the recreated simulations generated quite a bit larger frame files:
original:![Click image for larger version
Name: ori2.JPG
Views: 1
Size: 91.4 KB
ID: 885731](filedata/fetch?id=885731&d=1711214890)
new sim:![Click image for larger version
Name: new1.JPG
Views: 1
Size: 144.5 KB
ID: 885732](filedata/fetch?id=885732&d=1711214888)
I'm guessing this must have to do with the Output settings. can someone please tell me what needs to be switched off form the those settings or should the reason for those large files (hence slow sim) is somewhere else?
does someone has the original ship scene (or simmilar) tuned up / optimised for the V3 core and is in position to share (posibly with units 1u=1m [not 1u=20cm very confusing for non-artistic stiffs like me
])? this would be a BIG favor
thanks for the help in advance
tested the ship simulation from http://forums.chaosgroup.com/showthr...577#post685577, http://forums.chaosgroup.com/attachm...0&d=1458210865
works great in V3
tried to recreate the the simulation by borrowing the ship from the above scene, starting new simulator and copping the settings from the above simulations (not the presets, but keying in settings) were possible. some settings could not be replicated as the original scene opens with slightly different simulator settings interface.
example:
original scene:
new simulator:
the results were quite different. for the same grid size, cells count, foam/splash settings, the recreated simulations generated quite a bit larger frame files:
original:
new sim:
I'm guessing this must have to do with the Output settings. can someone please tell me what needs to be switched off form the those settings or should the reason for those large files (hence slow sim) is somewhere else?
does someone has the original ship scene (or simmilar) tuned up / optimised for the V3 core and is in position to share (posibly with units 1u=1m [not 1u=20cm very confusing for non-artistic stiffs like me
![confused](https://forums.chaos.com/core/images/smilies/confused.gif)
thanks for the help in advance
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