Hey, after some advise please.
Im trying to have a water droplet travel through the air with some nice natural movement to it, and then it hits an object say a half sphere.
I then need the water from the droplet to roll over the colliding object as if covering over the surface, before settling leaving a layer of water over the entire surface.
What would be the best method to do this in Maya. I cant seem to find the attractor force i'v seen in 3dmax?
When im emitting the water droplet from a sphere, it doesnt keep its shape, it just seems to explode outwards??
Any help would be most appreciated
Im trying to have a water droplet travel through the air with some nice natural movement to it, and then it hits an object say a half sphere.
I then need the water from the droplet to roll over the colliding object as if covering over the surface, before settling leaving a layer of water over the entire surface.
What would be the best method to do this in Maya. I cant seem to find the attractor force i'v seen in 3dmax?
When im emitting the water droplet from a sphere, it doesnt keep its shape, it just seems to explode outwards??
Any help would be most appreciated
Comment