Hi,
I have a pretty large cylindrical model which is going to rise out of the water. It is slightly tapered on the edge like a pencil.
Instead of the splashes shooting diagonally outwards due to the tapered end of the cylinder i would want them to follow the object more directly upwards.
Any good idea of how to get the result i am after?
I have a pretty large cylindrical model which is going to rise out of the water. It is slightly tapered on the edge like a pencil.
Instead of the splashes shooting diagonally outwards due to the tapered end of the cylinder i would want them to follow the object more directly upwards.
Any good idea of how to get the result i am after?
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