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exporting particles to alembic,slow like a slow death, taking days

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  • exporting particles to alembic,slow like a slow death, taking days

    Hi Ivaylo
    I successfully exported my ocean mass of water as mesh
    and configured the export for this and took unreasonable 17
    hours , for 400 frames, not kidding.
    I am exporting to Isotropix clarisse and will use alembic point cloud info only
    , is there a way to use cache files ? am i doing anything wrong ?
    With particles , I set the export option to particles and
    selected the Phoenix liquid simulator only, not the shaders,
    Well 17 hours made for half of it , and I just could not wait.
    I am using exocortex crate and selection ,
    Please clarify why this export module is so slow ,and I can't find any useful
    tip in the help . Are you adressing those export issues in the nightlies ?
    That said, Congratulation on the team !
    I am very happy with Phoenix 3.0 overall, and I know , many other users.
    I am amazed with the development and simplicity of use that has been achieved
    in comparison.
    Please don't give up of the tutorials , for a guide ,see the advertised new features
    which functionality, we've been guessing so far, the example scenes and presets do help.
    Last edited by lzmihich; 15-12-2016, 05:12 PM.

  • #2
    Hi Izmichich, i'm afraid that can't help you, not familiar with the export (see my signature )but hopefully Georgi or Svetlin can.
    ______________________________________________
    VRScans developer

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    • #3
      I am using Vray 3.4 for rendering and works well
      I wanna to compare with exporting to clarisse , in order to decide about the best pipeline
      can Georgi or Svetlin reply to this thread as well ?

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      • #4
        Hi,

        You can try several different things - you can switch between Ogawa/HDF5 format of the Alembic export and you could also try exporting using 3ds Max's built-in Alembic exporter if you are using a newer version of Max. Compare the speed with those methods. If it's still slow, you can drop the scene to Support so we can check it.

        Thanks!
        Svetlin Nikolov, Ex Phoenix team lead

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