I have an animation where the camera pans down slowly. For about 30 frames, the ocean simulation doesn't render in "Ocean Mesh" mode. Is there any way to tell it to render if the camera's angle is slightly out of view of the grid?
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Water doesn't render if camera pans down
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What version of Phoenix are you using?
Can you send us the scene so we can check it out? You can attach it here or send it to support@chaosgroup.com with link to this thread.Georgi Zhekov
Phoenix Product Manager
Chaos
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