I am working on explosions, with small debris flying fast and I can't get the adaptive grid to expand to match the positions of the small debris...
If the grid is as big as the debris it is taking forever to simulate, even with a very coarse definition...
should I do multiple grid for debris? it seams impossible to manage, as I have quite a lot of small debris.
is there any tutorial out there that is going beyond the simple sphere exploding?
If the grid is as big as the debris it is taking forever to simulate, even with a very coarse definition...
should I do multiple grid for debris? it seams impossible to manage, as I have quite a lot of small debris.
is there any tutorial out there that is going beyond the simple sphere exploding?
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