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  • Boiling water

    Hey,

    I'm trying to make boiling water effect and saw that there is a sample scene for max called 'looping bubbles' which i think would be a good starting point, but I'm using maya!!

    I'v been playing with an intial fill up in the sim grid, with an emitter emitting temperature(fire) inside, this gives the water a turbulant effect but what i cant get is a steady stream of foam/bubbles coming up through the water to the surface?

    is this the right direction or any tips would be most appreciated?

    Cheers

  • #2
    Hello,

    Here is a sample for the bubbles scene in Maya. Basically it's just an emitter object that spawns foam inside of the initial filled simulator. I hope this will do the job.
    Attached Files
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Thanks for this, i will have a look!

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