Hi,
I have a very large scene in maya which needs to have some mist/ground fog over a certain area which in itself is a big area.
I was wondering is there a way to have a big fluid container which has a low grid size to do general mist/fog but then to have a fall off object infront of camera or the camera view that only adds detail into the fluid container, so what camera sees close up is the high detail fluid and the stuff in background is low res?
Or is there a better way to do this, like having several different fluid containers to be able to control more easy or being able to have a low fluid container and being able to re sim higher just in the camera view?
Cheers
I have a very large scene in maya which needs to have some mist/ground fog over a certain area which in itself is a big area.
I was wondering is there a way to have a big fluid container which has a low grid size to do general mist/fog but then to have a fall off object infront of camera or the camera view that only adds detail into the fluid container, so what camera sees close up is the high detail fluid and the stuff in background is low res?
Or is there a better way to do this, like having several different fluid containers to be able to control more easy or being able to have a low fluid container and being able to re sim higher just in the camera view?
Cheers
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