I'm late to the PhoenixFD party, but I'm trying to get a Ship (obviously drawn to scale) going at 12m/s through an ocean to look realistic with bow waves and foam, splash etc.
We had a previous PhoenixFD solution created for us via a freelancer using an older version of the software and which followed pretty well the Tutorial Example given by the ChaosGroup on YouTube.
However, I myself now have the most current version of Phoenix, but this version I have looks quite different to the version of PhoenixFD used in the YouTube Ship Tutorial, so much so that it is not possible to follow that tutorial any longer.......
So, I find myself looking at my version and the Quick Simulation Settings, and of course I have chosen the Ocean one as my starting point.....
However, it sets things up differently to the said YouTube Tutorial and there isn't enough material around online for me to figure out basic settings for my simple Ocean Scene using the latest version of PhFD.
For example, I've just hit "Start" once I've used the Ocean Quick Settings, and I don't see any Foam, no splashes etc etc as my ship goes through the Ocean.
Am I missing something here ? Obviously there are a myriad of settings to choose from, and play with, but I'm asking myself, why would I need to play with any of those when all I want to do is have a ship go through an Ocean !
So, dumb question number one..... what exactly is the Ocean Quick Start Settings, actually for ? Would I need to change any settings ? (why and which ones).
Question Number 2 - in the older method I've seen on YouTube, the Container is made to be somewhat larger than the ship and is linked to the ship too. In the Quick Settings, the Container is made very large by default. Should I reduce its size and link it to the ship as well ? Or do I leave that large container as it was set up by the Quick Settings ?
Any help would be *really* appreciated.
Many thanks.
We had a previous PhoenixFD solution created for us via a freelancer using an older version of the software and which followed pretty well the Tutorial Example given by the ChaosGroup on YouTube.
However, I myself now have the most current version of Phoenix, but this version I have looks quite different to the version of PhoenixFD used in the YouTube Ship Tutorial, so much so that it is not possible to follow that tutorial any longer.......
So, I find myself looking at my version and the Quick Simulation Settings, and of course I have chosen the Ocean one as my starting point.....
However, it sets things up differently to the said YouTube Tutorial and there isn't enough material around online for me to figure out basic settings for my simple Ocean Scene using the latest version of PhFD.
For example, I've just hit "Start" once I've used the Ocean Quick Settings, and I don't see any Foam, no splashes etc etc as my ship goes through the Ocean.
Am I missing something here ? Obviously there are a myriad of settings to choose from, and play with, but I'm asking myself, why would I need to play with any of those when all I want to do is have a ship go through an Ocean !
So, dumb question number one..... what exactly is the Ocean Quick Start Settings, actually for ? Would I need to change any settings ? (why and which ones).
Question Number 2 - in the older method I've seen on YouTube, the Container is made to be somewhat larger than the ship and is linked to the ship too. In the Quick Settings, the Container is made very large by default. Should I reduce its size and link it to the ship as well ? Or do I leave that large container as it was set up by the Quick Settings ?
Any help would be *really* appreciated.
Many thanks.
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