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Emit fire from map

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  • Emit fire from map

    Hi I'm trying to create a burning stove with Phoenix FD.
    I have a log of wood that is emiting the fire. Is it possible to control the emission area with a map?
    www.nikand.com
    3D Freelance

  • #2
    Hello,

    Yes you can - just plug your map in the Mask slot of the Fire source. You can find more information here - https://docs.chaosgroup.com/display/...+%7C+PHXSource
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      ah sorry, did give that a try yesterday but guess it was a little to fast;-p
      Thanks.
      www.nikand.com
      3D Freelance

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      • #4
        Hi Nikand,

        I been working with the fire for the last month and I notice that the fire preset burn quite fast, so I adjust the scene scale bigger and that will slow down fire. You may have to spend some times to experience with the scene scale to get the right speed you want.

        I hope that will help.

        Cheers,

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        • #5
          Thanks for your pointers thhvfx
          I think it's hard to make it look right. As of now I only try to make one frame look right in a interior render intead of using 2d fire.
          I'm using forward transfer instead of multipass with the fire preset. Will try to make an animation later on.
          www.nikand.com
          3D Freelance

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