Hi we are creating an animation where kitchen is flooded. Then we will have cartoon characters jump into the water of a flooded kitchen, Any way to have just a thin layer of water and dont waste grid cells going all the way to the bottom. Thanks
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Flooded kitchen
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New houdini narrowband flip is all about thisQuite kewl. Would be great to have it one day in phx. Doesn't work for all types of sims, but for box like tank - splendid.
I just can't seem to trust myself
So what chance does that leave, for anyone else?
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CG Artist
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Originally posted by Svetlin.Nikolov View PostIt should work, but if it doesn't, ping us
It seems that I cannot blend a little boat liquid grid with the plane. The whole scene takes place in the kitchen. The plane is 5x5 meters and a small boat moving around. making the whole flooded area as a grid is impossible. How do I blend boats waves with the plane? Thanks1 Photo
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Originally posted by Svetlin.Nikolov View Post... or keep the simulator the same size and just use a Phoenix ocean. Phoenix will take care of blending between the simulator and the ocean and then you can clip the ocean mesh with the V-Ray clipper to the right size. Or with a boolean..
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