I imported a .vdb written from a FumeFX simulation into Phoenix FD... Not v-ray volume grid. Is there a reason that the amount of fire present in the .vdb data is so much less than that in the native FumeFX simulation? The attached image should demonstrate what I mean clearly. The Phoenix render burns up much faster leaving just smoke a lot earlier in the explosion as a result of this difference. I'm under the impression that there's not much I can do with this in Phoenix since it's a simulation, and there are no sources, etc. Just the container.
I was under the impression that the simulation data would read mostly the same, and the main difference would be shading/rendering. This looks like a difference in the way the simulation data is interpreted.
I was under the impression that the simulation data would read mostly the same, and the main difference would be shading/rendering. This looks like a difference in the way the simulation data is interpreted.
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