Hi!
This may be something built into PhoenixFD already, however I can't figure it out and have spent a little time searching around for it.
Is there a way to kill stray/ isolated particles that accidentally splash away from the main simulation?
Realflow has a daemon called K Isolated to this effect.
Thanks in advance!
This may be something built into PhoenixFD already, however I can't figure it out and have spent a little time searching around for it.
Is there a way to kill stray/ isolated particles that accidentally splash away from the main simulation?
Realflow has a daemon called K Isolated to this effect.
Thanks in advance!
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