Hey guys hope you can help me understanding a thing once again,
i`m playing around with the smoke opacity diagram in the volume settings of the emitter.
Situation is, i`m almost having the same setup as created in the ground dust horses tutorial (thats well made great job btw!!).
Now i would like to have the first frames of when the smoke gets emitted to be transparent (just because i`m using a distance map with particles and the placement isn`t so accurate so i want to cover that a bit)
but i`m confused playing around with diagram, i already read something bout a-peak curve etc. but somehow i don`t understand it completly also when turned on with standard settings why it looks so awfully different than just the smoke channel?
Anybody can give me some tips on that one? thanks in advance!
i`m playing around with the smoke opacity diagram in the volume settings of the emitter.
Situation is, i`m almost having the same setup as created in the ground dust horses tutorial (thats well made great job btw!!).
Now i would like to have the first frames of when the smoke gets emitted to be transparent (just because i`m using a distance map with particles and the placement isn`t so accurate so i want to cover that a bit)
but i`m confused playing around with diagram, i already read something bout a-peak curve etc. but somehow i don`t understand it completly also when turned on with standard settings why it looks so awfully different than just the smoke channel?
Anybody can give me some tips on that one? thanks in advance!
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