Hey there,
we have a bigger FX job coming our way and are considering stocking up on simulation licenses for our farm.
I´ve used the Phoenix submission menu for 3ds max before and it worked like a charm.
But now I wanna know a bit more about the workflow for using the farm.
I already know, that simulating one simulation over several nodes isn´t possible, so I´m wondering what the best workflow for utilizing the farm would be for these scenarios:
1. I have one simulation in the scene and I want to go through various iterations, changing some settings:
A) Do I simply submit each simulation with different settings to the farm?
B) Whats the best approach of keeping track of those settings? Are´nt they saved near the scene file or some other place? I´d just create a spreadsheet, naming the scene files before submission (SceneX_Viscosity_V001, Scene X_Viscosity_V002) and then add the settings in the spreadsheet.
C) Or could I just clone the simulation grids (including all geometry) and then send them to be simulated in one scene? In this case it might be another idea to simply add text objects near the simulators in the scene, describing the changes of the settings.
2.) I have several simulators in one scene (or 1.C)):
A) Do I simply submit the scene to the farm, as I would do with a single simulator and they get distributed automatically throughout the farm? Or do I need to use a custom script for that?
3.) I wanna simulate over night and get visual feedback in the morning...
A) For most cases, the GPU preview is pretty sufficient, but I can´t seem to get it to save out the preview files. Also this probably doesn´t work, if I simulate, if I simulate using the farm, right? And GPU preview for Liquids (and thus the option to save out GPU preview while simulating) isn´t possible anyways, right?
B) How do I go about rendering a preview for scenario 01 and 02? I know there is an option in the submission script, but does that mean the frames are being rendered only after the whole simulation is done, or after every frame is simulated, it gets automatically sent of for rendering?
For example: I might have 4 nodes simulating and another 4 nodes waiting to render...
C) Do you by chance have a script, that creates a playblast after the simulation is done, in cases where rendering would take too long?
Thanks in advance!
we have a bigger FX job coming our way and are considering stocking up on simulation licenses for our farm.
I´ve used the Phoenix submission menu for 3ds max before and it worked like a charm.
But now I wanna know a bit more about the workflow for using the farm.
I already know, that simulating one simulation over several nodes isn´t possible, so I´m wondering what the best workflow for utilizing the farm would be for these scenarios:
1. I have one simulation in the scene and I want to go through various iterations, changing some settings:
A) Do I simply submit each simulation with different settings to the farm?
B) Whats the best approach of keeping track of those settings? Are´nt they saved near the scene file or some other place? I´d just create a spreadsheet, naming the scene files before submission (SceneX_Viscosity_V001, Scene X_Viscosity_V002) and then add the settings in the spreadsheet.
C) Or could I just clone the simulation grids (including all geometry) and then send them to be simulated in one scene? In this case it might be another idea to simply add text objects near the simulators in the scene, describing the changes of the settings.
2.) I have several simulators in one scene (or 1.C)):
A) Do I simply submit the scene to the farm, as I would do with a single simulator and they get distributed automatically throughout the farm? Or do I need to use a custom script for that?
3.) I wanna simulate over night and get visual feedback in the morning...
A) For most cases, the GPU preview is pretty sufficient, but I can´t seem to get it to save out the preview files. Also this probably doesn´t work, if I simulate, if I simulate using the farm, right? And GPU preview for Liquids (and thus the option to save out GPU preview while simulating) isn´t possible anyways, right?
B) How do I go about rendering a preview for scenario 01 and 02? I know there is an option in the submission script, but does that mean the frames are being rendered only after the whole simulation is done, or after every frame is simulated, it gets automatically sent of for rendering?
For example: I might have 4 nodes simulating and another 4 nodes waiting to render...
C) Do you by chance have a script, that creates a playblast after the simulation is done, in cases where rendering would take too long?
Thanks in advance!
Comment