Thanks... actually i was not so much talking about the colours (but that's useful info), more the feel of the separate streams. I definitely have had better results with smoke. The central high discharge smoke seems to look ok in my attempt but i can't seem to get the look of the outer ones with naturally random discharge and nice long straight streaks. Mine seem to end as a cloud. Also I have real problems trying to manage the resolution with multiple sources. Using particles always seems to feel wrong to me.
How would you set this up? With a particle animation (eg instanced nparticles) as a single source for the smoke. or hundreds of individual sources (one per instance) ? Also should they be surface force or brush/inject?
How would you set this up? With a particle animation (eg instanced nparticles) as a single source for the smoke. or hundreds of individual sources (one per instance) ? Also should they be surface force or brush/inject?
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