Can't get PhoenixFDTexmap to work. I'm trying to do a really simple thing, where the PHX_Texmap is used to mask two materials.
I know, that if I use temperature channel, I need to decrease the output values to get temperature map to decent levels. But it just doesnt work.
Even if I try to use any other channels - rendering smokecolor, grid smoke or grid fuel, nothing shows up.
Could you check that it's still working or give me an example scene how to do it?
Tested with
phoenixFD_adv_31103_max2019_vray4_x64_28445
phoenixFD_adv_31103_max2019_vray4_x64_28541
I know, that if I use temperature channel, I need to decrease the output values to get temperature map to decent levels. But it just doesnt work.
Even if I try to use any other channels - rendering smokecolor, grid smoke or grid fuel, nothing shows up.
Could you check that it's still working or give me an example scene how to do it?
Tested with
phoenixFD_adv_31103_max2019_vray4_x64_28445
phoenixFD_adv_31103_max2019_vray4_x64_28541
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