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Possible to use PhoenixFDTexmap with VRayVolumeGrid?

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  • Possible to use PhoenixFDTexmap with VRayVolumeGrid?

    I'm using the PhoenixFDTexmap to grab RGB from the simulation to be a mask in a material. Works fine the default Phoenix Fire and Smoke sim. But I get NO DATA when I select a VRayVolumeGrid, which it allows me to pick. Is this not supported? Or am I missing something in order to get it to work?

    VRay 3.60.04 and Phoenix 3.12

  • #2
    Hey,

    Unfortunately the Grid texture is supposed to work only with Phoenix Simulator, we'll disallow the selection of Volume Grid nodes so there will be no confusion.

    Thank you,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Dang. I guess that would be a wish list item then for VRay, to have a similar Grid Texture that works for the Volume Grid.

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