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Ship trail cutted at render time

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  • Ship trail cutted at render time

    Hallo, our ship trail get cutted at render time, although the foam particles are visible in the preview, and outside life param is set to 20. We are running phoenixFD_adv_31200_max2019_vray4_x64.
    Plese give us some help, thank you!

  • #2
    Hello,

    Do you have a closing geometry under the ocean? If you don't, particles under water will not render correctly inside the material's fog because V-Ray needs a closed volume where the fog resides. Since the ocean is just an open sheet of geometry, it needs to be capped off, by using e.g. a vrayplane (we updated the ocean toolbar preset with a v-ray plane as well).
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Originally posted by georgi.zhekov View Post
      Hello,

      Do you have a closing geometry under the ocean? If you don't, particles under water will not render correctly inside the material's fog because V-Ray needs a closed volume where the fog resides. Since the ocean is just an open sheet of geometry, it needs to be capped off, by using e.g. a vrayplane (we updated the ocean toolbar preset with a v-ray plane as well).

      Thank you Zhekov, adding the vray plane solved the issue. Thanks a lot and have a great day!

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