Heya folks,
I just noticed that if I'm doing a quick test and use a vray sun / sky for a cloud render, letting vray add a sky map to the environment slot doesn't affect phoenix, as if it's missing the direct component of the environment light. I tried the GI environment map slot and it's the same thing. Puttin gthe map into a dome light instead gives the correct contribution. Oddly enough if I put a sphere into the same shot, the sphere will get the same level of lighting from the environment regardless which of the 3 ways I use the sky map. We always render with domelights for hdr's to get light selects it's not a problem either way.
Cheers!
John
I just noticed that if I'm doing a quick test and use a vray sun / sky for a cloud render, letting vray add a sky map to the environment slot doesn't affect phoenix, as if it's missing the direct component of the environment light. I tried the GI environment map slot and it's the same thing. Puttin gthe map into a dome light instead gives the correct contribution. Oddly enough if I put a sphere into the same shot, the sphere will get the same level of lighting from the environment regardless which of the 3 ways I use the sky map. We always render with domelights for hdr's to get light selects it's not a problem either way.
Cheers!
John
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