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Feels like simulator is overloaded - very long dissipation

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  • Feels like simulator is overloaded - very long dissipation

    Smth looks wrong to me. Injected cells are kind of self-sustaining reaction.
    Attached Files
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
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    CG Artist

  • #2
    In the attached scene the smoke dissipation is set to 0. I don't get the problem - can you explain a bit more?
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Well, the problem... I dunno. I think, that cells close to geo should be cleared like any other, but they are not. They even produce random velocity - look at speed channel. I dont see any realistic scenario, when smoke or temp values inside the cells would last that long even when dissipation is off. You invented new very-uber-strong conservation ?
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

      Comment

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